Friday 30 March 2007

Second Life Scripting

Views on LSL from inworld

The latest viewer update has enabled me to actually see where I'm going for the first time in weeks, despite the appearing like a noob, invisibility and friends online status issues. However, even I'm starting to crash often on my mac, and the issue appears to be related to 2 issues.

1. That places such as shops use a lot of scripting for vending machines, large numbers of vending machines means running large numbers of scripts. All of which look as if they have to processed by you as the client before you can get the full experience.

2. That these places also use large number of prims and these need to be rezzed, therefore placing even more work on your humble processor.

The result is currently crashing and freezing.

So, I wonder if there is a more effective way to script? Why people think it is a good idea to overload the sim? Why isn't LSL an object-orientated scripting language?

:)







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